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iris/light_layers.h
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127
iris/light_layers.h
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// Copyright 2022 Ignacy Radliński (@radlinskii)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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/*
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LED index mapping:
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(31) (32) (33) (67) (66) (65)
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┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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│0 │1 │2 │3 │4 │5 │ │39 │38 │37 │36 │35 │34 │
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├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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│11 │10 │9 │8 │7 │6 │ │40 │41 │42 │43 │44 │45 │
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├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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│12 │13 │14 │15 │16 │17 │ │51 │50 │49 │48 │47 │46 │
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├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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│23 │22 │21 │20 │19 │18 │27 │ │61 │52 │53 │54 │55 │56 │57 │
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└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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│24 │25 │26 │ │60 │59 │58 │
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└────────┴────────┴────────┘ └────────┴────────┴────────┘
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(30) (29) (28) (62) (63) (64)
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*/
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const rgblight_segment_t PROGMEM COLEMAK_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
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// left side
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{0, 1, HSV_GREEN}, // Computer
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{1, 1, 0, 55, 140},
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{2, 1, HSV_ORANGE}, // B-WING
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{3, 1, HSV_WHITE}, // X-WING
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{4, 1, HSV_YELLOW}, // Y-WING
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{5, 1, 160, 160, 160}, // M FALCON
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{6, 1, HSV_BLUE}, // R2-D2
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{7, 1, 0, 55, 140},
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{8, 1, HSV_YELLOW}, // C3PO
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{9, 1, 0, 55, 140},
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{10, 1, HSV_ORANGE}, // BB8
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{11, 1, 0, 55, 140},
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{12, 6, 0, 55, 140},
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{18, 6, 0, 55, 140},
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{24, 1, 0, 55, 140},
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{25, 1, HSV_BLUE}, // Thumb/Jedi
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{26, 1, 0, 55, 140},
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{27, 1, HSV_BLUE}, // Rebel
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{28, 3, HSV_BLUE}, // underglow
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{31, 3, HSV_BLUE}, // underglow
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// right side
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{34, 3, 0, 55, 140},
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{37, 3, 160, 160, 160}, // AT-AT, AT-ST, Tie fighter
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{40, 1, HSV_GREEN}, // Boba Fett
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{41, 1, 0, 55, 140},
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{42, 1, HSV_WHITE}, // Storm Trooper
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{43, 1, 0, 55, 140},
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{44, 1, 160, 160, 160}, // Death Star
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{45, 1, 0, 55, 140},
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{46, 6, 0, 55, 140},
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{52, 6, 0, 55, 140},
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{58, 1, 0, 55, 140},
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{59, 1, HSV_RED}, // Thumb / Empire
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{60, 1, 0, 55, 140},
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{61, 1, 32, 32, 32}, // Vader
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{62, 3, HSV_RED}, // underglow
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{65, 3, HSV_RED} // underglow
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);
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const rgblight_segment_t PROGMEM QWERTY_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
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// left side
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{0, 6, HSV_RED},
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{6, 6, HSV_RED},
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{12, 6, HSV_RED},
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{18, 6, HSV_RED},
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{24, 1, HSV_RED},
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{25, 1, HSV_WHITE}, // THUMB
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{26, 2, HSV_RED},
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{28, 3, HSV_RED}, // underglow
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{31, 3, HSV_RED}, // underglow
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// right side
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{34, 6, HSV_RED},
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{40, 6,HSV_RED},
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{46, 6, HSV_RED},
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{52, 6, HSV_RED},
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{58, 1, HSV_RED},
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{59, 1, HSV_WHITE}, // THUMB
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{60, 2, HSV_RED},
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{62, 3, HSV_RED}, // underglow
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{65, 3, HSV_RED} // underglow
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);
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const rgblight_segment_t PROGMEM NAV_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
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// left side
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{0, 3, HSV_RED}, // F1-F3
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{3, 3, HSV_BLACK},
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{6, 1, HSV_ORANGE}, // KC_GRV
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{7, 2, HSV_BLUE}, // Macro 1 & 2
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{9, 2, HSV_RED}, // F4-F6
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{12, 3, HSV_RED}, // F7-F9
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{15, 3, HSV_ORANGE},// L/R and bracket
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{18, 1, HSV_WHITE}, // bracket
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{19, 2, HSV_BLACK},
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{21, 3, HSV_RED}, // F10-F12
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{24, 1, HSV_BLACK},
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{25, 1, HSV_BLACK}, // THUMB
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{26, 2, HSV_BLACK},
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{28, 3, HSV_WHITE}, // underglow
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{31, 3, HSV_WHITE}, // underglow
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// right side
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{34, 3, HSV_WHITE}, // NUM 7-9
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{37, 3, HSV_BLACK},
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{40, 3, HSV_BLACK},
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{43, 3, HSV_WHITE}, // NUM 4-6
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{46, 3, HSV_WHITE}, // NUM 1-3
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{49, 3, HSV_ORANGE}, // U/D and bracket
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{52, 1, HSV_ORANGE}, // bracket
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{53, 2, HSV_BLACK},
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{55, 1, HSV_WHITE}, // NUM 0
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{56, 2, HSV_YELLOW}, // Dot and Enter
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{58, 3, HSV_BLACK},
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{62, 3, HSV_WHITE}, // underglow
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{65, 3, HSV_WHITE} // underglow
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);
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const rgblight_segment_t* const PROGMEM MY_LIGHT_LAYERS[] = RGBLIGHT_LAYERS_LIST(
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COLEMAK_LIGHT_LAYER,
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QWERTY_LIGHT_LAYER,
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NAV_LIGHT_LAYER
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);
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